New Samsung Headset Seek to Overcome Mixed Reality's Biggest Problem

Doris Richards
October 23, 2018

Beyond that change, the Odyssey+ doesn't mess much with what worked in the company's first Windows Mixed Reality headset. This is reportedly the same sort of approach Sony uses on the PlayStation VR to great effect.

After leaking earlier, Samsung has officially announced the HMD Odyssey+, the successor to its Samsung HMD Odyssey Windows Mixed Reality headset. Called the HMD Odyssey+, the new Windows Mixed Reality headset comes with the same dual 3.5-inch AMOLED displays with a combined resolution of 2,880 x 1,600, but with Samsung's new Anti-Screen Door Effect (Anti-SDE) Display innovation that makes pixels less visible to the eyes.

Samsung have used its technology in a way that allows for this "fixed pattern noise" to be overcome, providing a perceivedPPI of 1,233 PPI (pixels per inch). The hardware itself has been improved, with Samsung claiming to have solved the screen-door effect problem so common with today's VR headsets. Once you lose the feeling of actually being there, the whole illusion is compromised.

Essentially, it aims to hide the noticeable space by interpolating between pixels or antialiasing slightly in front of the screen.

Samsung's HMD Odyssey+ goes on sale today in the USA at the Microsoft store and on Samsung's website priced at $499.99. Also, it will be available soon in countries such as South Korea, Hong Kong, China, and Brazil. Also, it supports 360-degree spatial sound that mimics 3D audio and comes with pre-paired 6DOF controllers. He added, "With industry-leading display technology and an enhanced, premium design, the new Samsung HMD Odyssey+ offers new levels of immersion, improving upon its already brilliant display resolution for a consumer immersive headset".

Other reports by Iphone Fresh

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