HTC unveils two new standalone VR headsets

Doris Richards
January 12, 2019

HTC also teased yet another VR headset that "aims to redefine how VR is accessed".

MLB Home Run Derby used eye tracking in a more unique way, letting us navigate the menus without a controller. The company introduced its all-new Vivo Pro Eye at the ongoing CES 2019.

The technology also allows for an easier gaming experience.

Although designed for the commercial space, this does open a new experience for gamers as well.

Eye-tracking has a number of implications, all of which could bring VR to a new, heightened direction. By making the headset prioritise graphics based on eye movements, the overall graphics requirements needed to run VR apps is reduced. "Our fans can simply operate menus by using their eyes". The main innovation is the function of tracking the user's eyes.

On the downside of things, we are going to have to wait a little longer until we can get our hands on the Vive Pro Eye since HTC said that it plans to release it in Q-2 2019.

Also announced today is the biggest upgrade to the Viveport subscription service to date.


Viveport Infinity means members can download and play any of the 500+ titles in the library with no restrictions compared to just five titles a month when the service was first launched. This includes titles from indie developer and shorter experiences you might not have trusted to spend your money on before. This service is available on any Vive device plus the Oculus Rift and other devices in the Wave Eco-system. It's tentatively called the Vive Cosmos, which the company says won't require any external tracking solutions and could be powered by different systems, including desktops, laptops, and perhaps smartphones.

"We found that over 85% of VR intenders believe that ease of use and set up is the most important factor to consider while purchasing a headset", said Daniel O'Brien, GM, Americas, HTC Vive.

Foveated rendering could make VR experiences feel more real because it mimics the way eyes work, where peripheral vision is naturally blurred. While the HTC Vive Pro Eye is a virtual reality headset that is primarily created to work with PCs, the Vive Cosmos VR headset will be compatible with both PCs as well as smartphones.

If this already has you sold on the headset, it's worth noting that even though no price point was announced, it'll likely be more expensive than the established Vive Pro headset at $799.

The Vive Pro Eye from HTC will incorporate the use of eye tracking technology.

The Vive Reality System includes both operational and experiential elements impacting the entire Vive product portfolio and experienced first on the Vive Cosmos. Check out everything announced during the HTC Vive press conference.

Other reports by Iphone Fresh

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